Digital Ontario Canada's Ontario provincial government has devoted an entire Second Life sim to information about digital life and initiatives in the province. There is a guided tour, and there are entrance and exit surveys. Download the exit survey before entering, so you know what to look for while you take the tour. If you're a Second Life member, click here for the SLURL to teleport there
ScienceSim, a Step on the Way to a 3D Internet? ScienceSim, using OpenSim open source technology, is a collaborative virtual world for scientific researchers. (John A. Hengeveld, Intel Blogs, Jan 29, 2009) Read
Eleven Virtual World Technologies that Will Change the Way We Work Information about eleven virtual worlds that are "business-ready" or are expected to be soon. (Nick Wilson, CleverZebra.com, Jan 29, 2009) Read
Is Second Life Your Feudal Lord? The similarity between ownership of land in feudal England and in Second Life suggests that offline courts should protect user interests in virtual items, gradually, without treating them as full-blown modern “property.” (James Grimmelmann, Yale Law Journal, Jan 19, 2009) Read
Italian Woman Explores Prostitution Via Second Life A communications professional by day, at night, like some kind of Freudian superhero, she dons her virtual persona and sells faux sex for 2,000 to 3,000 Linden Dollars a pop (the equivalent of $9 to $13 USD). (Earnest Cavalli, Wired, Jan 12, 2009) Read
A 'Second Life' For Educators Elizabeth Knittle, technology integration specialist for the Barnstable Public School District in Massachusetts, took her first tentative steps in the 3D online virtual world known as Second Life about two years ago. She wasn't impressed. "I looked around and I thought, this is crazy," Knittle recalls. "I just couldn't see the value of it, so I left. But then people starting blogging about it-- a lot of people-- so I had to reconsider. I quickly realized that Second Life was a great place for educators to collaborate and share their experiences," she says, "which is not something we have all that many opportunities to do. Here was a place where anyone could participate. You didn't have to be invited or submit a proposal. And if my district didn't have the money to send me places, I could just go into Second Life and learn great things." (John K. Waters, T.H.E Journal, Jan 2009) Read
Virtual Theft on the Rise In China, a 41 year old gamer murdered a younger gamer after accusing him of stealing his virtual property. World wide, property owned in virtual worlds totals over 1.5 billion US dollars. When thefts occur, only 25% are recovered. Should legislators consider laws aimed at theft in virtual worlds? (Bobbie Johnson, Guardian UK, Nov 20, 2008) Read
The Rise and Rise of Virtual Worlds China is building a series of virtual worlds, accommodating hundreds of millions of avatars. The Chinese government thinks virtual worlds will be as vital to the economy as manufacturing is today. In England, a pub has a large screen on which a Second Life reproduction of the pub is shown, with avatar patrons, while a web cam shows avatars what's happening in the real pub. Where is all this leading? Victor Keegan, Guardian UK, Nov 14, 2008) Read
Second Life: Is this the Future of the Academic Conference? An estimated 5,000 educators are in Second Life. In this era of shrinking budgets, could Second Life be the new home of academic conferences? (Donald MacLeod, Mortarboard Blog, Nov 11, 2008) Read
Use Your Avatar Name on Facebook and Get Banned for Life. Facebook COO Sheryl Sandberg laying down the law. “You can’t be on Facebook without being yourself,” Sandberg says. “We kick you off.” (Eric Reuters, Reuters, Sept 25, 2008) Read
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