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Month: September 2009

Greenlife Emerald Viewer – radar, teleport history, and build options

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

A few days ago I gave my first impressions of the Greenlife Emerald Viewer, an alternate Second Life viewer; today I’m examining a few more of its features. Bianca Kendall reported two particularly useful features of the viewer: radar and teleport history. In this article, we’ll explore these along with some useful build options. The…

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Burning Life 2009 preview – part two

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

While taking pictures in the Burning Life-Limbo sim, I met two builders who exemplify one of the things I like best about Second Life: it’s global nature. We come from all over the globe, nearly every country, and speaking a wide array of languages. Without a virtual world such as Second Life, we’d be unlikely…

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Greenlife Emerald Viewer – first impressions

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

I’ve been using the Greenlife Emerald Viewer for Second Life recently and I like it, although I’ve only begun exploring its features. The first thing you notice is the different login screen. The photos are different – and I think better – than with the standard Second Life viewer, and you’re given several additional choices…

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Burning Life 2009 preview – part one

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

Burning Life 2009 is coming! It will be open October 17-25, but beginning today I’m publishing a series of previews of what you’ll see. Based on the famous Burning Man festival in the Nevada desert, Second Life‘s Burning Life festival adheres closely to the spirit of the Burning Man. A cooperatively built city arises in…

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Virtual Goods Panel

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

Linden Lab CEO Philip Rosedale and Chief Product Officer Tom Hale were joined recently by Second Life residents Harper Beresford and JeanieSing Trilling in a mixed reality panel at the Virtual Goods Conference in San Jose, California. Hale and moderator Robert Bloomfield of Cornell University were in San Jose while Rosedale, Beresford, and Trilling were…

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A billion hours in Second Life

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

Linden Lab announced in a press release last week that Second Life users have logged over a billion – that’s 1,000,000,000 – hours in world. That’s the equivalent of 114,000 years! Users came from over 200 countries – over sixty percent are outside the United States. User hours grew 33% in the 2nd quarter of…

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Lawsuit against Second Life

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

Stroker Serpentine (Kevin Alderman) http://www.flickr.com/photos/emiliep/ / CC BY-NC-SA 2.0 Can a plumbing company CEO become a millionaire by selling sex toys in a virtual world? Yes, Kevin Alderman has and earlier this month his real world company Eros LLC, along with Shannon Grei, filed a class action lawsuit against Linden Lab, owner of Second Life….

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Mixed Reality

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

An article on Friday by Des Moines Second Life Music Examiner Jen Harvey raises an important issue: the growing reality of mixed reality. If you don’t know what mixed reality is, don’t feel badly. It’s going to be a huge factor in our lives in coming years, but so far few people know what it…

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Using multiple Second Life viewers simultaneously – part 4

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

In this picture, multiple avatars logged onto a single computer ponder the problem of using multiple avatars logged onto multiple computers. We discussed these options in Part 1, Part 2, and Part 3 of this series.. One thing we haven’t yet discussed is the most basic: why would anyone want to use several avatars simultaneously?…

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Using multiple Second Life viewers simultaneously – part 3

Posted on September 28, 2009 by Erik Gordon Bainbridge (Apollo Manga)

In Part 1, we discussed using multiple computers to use multiple Second Life avatars and viewers simultaneously. It has the advantage of having a much lower impact on computer performance than using a single computer, but also has two major disadvantages: 1. Expense: If you’re not using laptops, you could have the additional expenses of…

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